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・ Atom Seed
・ Atom Shukugawa
・ Atom Smash
・ Atom smasher (disambiguation)
・ Atom Squad
・ Atom String Quartet
・ Atom Technologies
・ Atom the Amazing Zombie Killer
・ Atom Trefl Sopot
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・ Atom vibrations
・ Atom Willard
Atom Zombie Smasher
・ Atom-Powered Action!
・ Atom-transfer radical-polymerization
・ Atom.com
・ AtomAge
・ Atombombpocketknife
・ Atomeka Press
・ Atomenergomash
・ Atomenergoprom
・ Atomerőmű SE
・ Atomette
・ Atomfjella
・ Atomgods
・ Atomhenge 76
・ Atomi Junior College


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Atom Zombie Smasher : ウィキペディア英語版
Atom Zombie Smasher

''Atom Zombie Smasher'' is a real-time strategy game developed by independent developer Blendo Games. In it, the player attempts to rescue as many citizens as possible from an oncoming zombie horde using helicopter rescue units and an array of military units to protect the citizens and defeat the zombies.
==Gameplay==

The player is responsible for saving as many citizens as possible from the various regions of Nuevos Aires, a large fictional city being invaded by zombies, by deploying and directing a range of military units. The city regions and events in the game are compiled through procedural generation, making each playthrough unique.
On each mission, the player is tasked with rescuing civilians from zombie hordes through helicopter airlifts. Civilians and zombies are represented by colored dots on a top-down map of a region of Nuevos Aires. Prior to starting the mission, the player chooses the airlift rescue zone and places any other military units they have been given. Once the player starts the mission, the game processes in real-time; Zombies will start to flood in from the sides of the map; any civilians touched by a zombie become zombies themselves, and as day progresses into night, zombies will start to appear in increasing numbers, emphasizing the need to rescue civilians in an efficient manner. Certain military units can be re-positioned or reoriented at this time, as well as activating certain abilities such as mortar fire or zombie lures. The player must rescue a minimum number of civilians on each map to win that mission; failing to do so allows the player to retry that mission or forfeit the territory but move onto the next mission.
Regardless of whether the player wins or accepts defeat on a mission, this will affect the larger world map, which displays the entire city divided up into territories. If the player is able to destroy all the zombies before nightfall, the territory comes under the control of the player and zombies cannot retake it. If the player fails to rescue enough civilians, the territory falls under zombie control and is considered lost. Winning a mission may also unlock one of several military units that can be used on future missions. Military units gain experience from missions, rescues and kills, this experience can be used to upgrade their effectiveness, such as increasing the frequency of helicopter rescues.
The game also features a "Victory Track", where after each mission both the player and zombie side are awarded points based on mission performance and the number of territories controlled. As each side passes certain scoring milestones, they gain new abilities. Between missions new zombie outbreaks are randomly generated in the city, potentially increasing the size of the zombie horde already there. If an area achieves too large of a zombie outbreak, it will spread to adjoining regions. At this point, the player has the opportunity to select the next mission, and is given a random assortment of their current military units to select from to bring into that mission. The ultimate goal of the player is to achieve a target score on the world map before the zombie side achieves theirs, or eradicate the zombie side altogether.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Atom Zombie Smasher」の詳細全文を読む



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